{"id":799,"date":"2011-06-04T12:29:16","date_gmt":"2011-06-04T19:29:16","guid":{"rendered":"http:\/\/15minutesofwow.wordpress.com\/?p=635"},"modified":"2011-06-04T12:29:16","modified_gmt":"2011-06-04T19:29:16","slug":"weekend-update-goblin-racial-nerf-other-4-1-hotfixes-2","status":"publish","type":"post","link":"https:\/\/alternateimage.net\/gaming\/2011\/06\/04\/weekend-update-goblin-racial-nerf-other-4-1-hotfixes-2\/","title":{"rendered":"Weekend Update: Goblin Racial Nerf &#038; Other 4.1 Hotfixes"},"content":{"rendered":"<p>The two most interesting changes recently to me are:<\/p>\n<p><em>The ability for players to retain a second queue for a Battleground after they\u2019ve already entered one has been removed. Previously, players were able to queue for two Battlegrounds, have one queue pop and retain their second queue while they decided if they wanted to join the one that was ready. This is no longer the case. When a Battleground queue pops players will automatically be removed from all other active queues. To queue for a different Battleground it will be necessary to finish the match and queue again. This solves a design issue in that the old system gave players an opening to abandon their teammates if things weren\u2019t going as well as they\u2019d hoped; and it also solves some queue system inconsistencies that were being caused as a side effect of how the old system functioned.<\/em><\/p>\n<p>It will be nice to see (hopefully) fewer people disappearing in the middle of BG&#8217;s, particularly while I&#8217;m trying to kill them. Also,<\/p>\n<p><em>The goblin racial Best Deals Anywhere should now only be applying to vendors with associated reputations. It no longer incorrectly applies to vendors with no attached reputations, nor does it apply to flight path costs. (Note: the displayed costs for flight paths require a client-side patch to update and are not currently reflecting this racial change). In addition, it is no longer possible for goblin characters exalted with their guild to receive an extra discount on top of the exalted faction discount from guild vendors.<\/em><\/p>\n<p>I hear this means there is no longer a discount for the mats for the Vial of the Sands drake, someone should leave a comment if they can verify that. Death Knights also just got a bit of a frost DPS nerf, fortunately the left blood alone which is my main spec on that guy. It does make me a little sad that my warrior friend can out DPS me now. Full recently 4.1 hotfix notes after the break and a full list of all of their 4.1 hot fixes can be found on Blizzard&#8217;s site <a href=\"http:\/\/us.battle.net\/wow\/en\/blog\/2690293#blog\" target=\"_blank\">HERE<\/a>.<\/p>\n<p><!--more-->May 20-June 1<\/p>\n<p>* \u00a0\u00a0\u00a0 Classes<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Stationary ground effects should no longer move with the casting character if he or she moves (or is moved) from his or her current location.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Warlocks<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 It is no longer possible under specific circumstances for players to keep the buff from the now-defunct Improved Demonic Tactics talent.<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Glyph of Imp should not be increasing the spell damage of all warlock pets by 20%.<\/p>\n<p>* \u00a0\u00a0\u00a0 Dungeons &amp; Raids<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Blackwing Descent<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Maloriak now prefers to cast Flash Freeze on caster targets more than 15 yards away. Tank-specialized characters are not targeted, but Flash Freeze can chain onto them. If all the characters in the raid stack up within 15 yards of the boss, they can be hit by Flash Freeze.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Throne of the Tides<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Unstable Corruptions now award much less experience when killed on normal difficulty.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Zul\u2019Gurub<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Shadows of Hakkar can no longer be reflected or deflected.<\/p>\n<p>* \u00a0\u00a0\u00a0 Professions<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Archaeology<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Bountiful Bags guild perk should no longer sometimes incorrectly reward Archaeologists with multiple keystones from dig sites.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Skinning<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Players can no longer continue gaining Skinning skill points using low-level creatures below the intended skill threshold.<\/p>\n<p>* \u00a0\u00a0\u00a0 PvP<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Arenas<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 It should no longer be possible under specific conditions for the Matchmaking Value shown at the end of an Arena match to be incorrect.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Battlegrounds<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Several changes have been made to Battleground queuing to improve the flow for those who queue for random Battlegrounds versus those who queue for specific ones.<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The ability for players to retain a second queue for a Battleground after they\u2019ve already entered one has been removed. Previously, players were able to queue for two Battlegrounds, have one queue pop and retain their second queue while they decided if they wanted to join the one that was ready. This is no longer the case. When a Battleground queue pops players will automatically be removed from all other active queues. To queue for a different Battleground it will be necessary to finish the match and queue again. This solves a design issue in that the old system gave players an opening to abandon their teammates if things weren\u2019t going as well as they\u2019d hoped; and it also solves some queue system inconsistencies that were being caused as a side effect of how the old system functioned.<\/p>\n<p>* \u00a0\u00a0\u00a0 Races<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The goblin racial Best Deals Anywhere should now only be applying to vendors with associated reputations. It no longer incorrectly applies to vendors with no attached reputations, nor does it apply to flight path costs. (Note: the displayed costs for flight paths require a client-side patch to update and are not currently reflecting this racial change). In addition, it is no longer possible for goblin characters exalted with their guild to receive an extra discount on top of the exalted faction discount from guild vendors.<\/p>\n<p>* \u00a0\u00a0\u00a0 Quests &amp; Creatures<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Gilneas<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Genn Greymane should now always correctly enter The Battle for Gilneas City, ensuring the event won\u2019t sometimes stall during the final phase.<\/p>\n<p>May 19<\/p>\n<p>* \u00a0\u00a0\u00a0 Classes<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Death Knight<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Howling Blast has been reduced by approximately 8-9%.<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Necrotic Strike&#8217;s AP coefficient has been reduced from 0.75 to 0.7.<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Obliterate has been reduced from 160% to 150% base weapon damage.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Shaman<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Healing Surge has been reduced in power by 20%.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Warlock<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Drain Life now deals 25% less damage.<\/p>\n<p>May 5-11<\/p>\n<p>* \u00a0\u00a0\u00a0 General<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 There were several situations on transports or moving objects where players were receiving Movement Enforcement Error messaging, which should now be corrected.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Players using Mobile Guild Chat should no longer sometimes receive error messages incorrectly stating they are not in a guild.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Mail sent from the Auction House should no longer sometimes display incorrect information about the transaction. This also applies to those using the Mobile Auction House.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Parties will no longer disband immediately after all members log out. There is now a 5-minute grace period before the group is disbanded.<\/p>\n<p>* \u00a0\u00a0\u00a0 Classes<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Characters who are resurrected by a player on a moving platform should now be transferred to the caster\u2019s world position, rather than the location they were in when the spell was first cast.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Select classes are no longer able to aggro and pull a single enemy NPC from a linked group through various measures of sneakiness.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Druids<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Stampeding Roar (Cat) should always properly cost 30 energy when used.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Hunters<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Hunter pets no longer lose talent points when a Beast Mastery hunter gains a level.<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Disorient effect from Scatter Shot should no longer immediately break if Scatter Shot hits the target immediately after a buff on the target fades.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Warlocks<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Molten Core now correctly enhances all three Incinerate spells cast while the buff is active.<\/p>\n<p>* \u00a0\u00a0\u00a0 Dungeons &amp; Raids<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Bastion of Twilight<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Blood of the Old God aggro radius during the Cho\u2019gall encounter has been dramatically increased.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Blackwing Descent<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Fiends should no longer cause any quirky despawning issues during the Atramedes encounter, particularly after Atramedes is defeated.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Zul\u2019Gurub<\/p>\n<p>+ \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Kill credit for Kilnara for the Here, Kitty Kitty&#8230; achievement can no longer be carried over to the next kill.<\/p>\n<p>* \u00a0\u00a0\u00a0 Items<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Miniature Voodoo Mask dropped in Zul\u2019Aman is now a Greed-only item. No class can roll Need on this item.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Voodoo Hexblade and Amani Scepter of Rites are now properly labeled as Main Hand and can only be equipped as such.<\/p>\n<p>* \u00a0\u00a0\u00a0 PvP<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Players should no longer sometimes become stuck or crash while in a Battleground or Arena queue.<\/p>\n<p>* \u00a0\u00a0\u00a0 Quests &amp; Creatures<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 Players should again be able to successfully complete the quest The Firelord in Mount Hyjal. NPC heroes should be functioning correctly.<\/p>\n<p>o \u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0 The Horde NPC Kadrak is visible for players to turn in the quest Mor&#8217;shan Caravan Delivery after completing the quest To the Rescue! in Northern Barrens.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The two most interesting changes recently to me are: The ability for players to retain a second queue for a Battleground after they\u2019ve already entered<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","_s2mail":"","footnotes":""},"categories":[5,42],"tags":[72,76,140,250,362,393,448,449,588,633,918,958],"class_list":["post-799","post","type-post","status-publish","format-standard","hentry","category-4-1","category-weekend-update","tag-4-1","tag-4-1-hotfix","tag-battleground","tag-death-knight","tag-frost","tag-goblin-racial","tag-hotfix","tag-hotfixes","tag-nerf","tag-patch-4-1","tag-warcraft","tag-wow"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Weekend Update: Goblin Racial Nerf &amp; 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