{"id":1103,"date":"2014-01-19T02:14:45","date_gmt":"2014-01-19T10:14:45","guid":{"rendered":"http:\/\/alternateimage.net\/15minutesofwow\/?p=1103"},"modified":"2014-01-19T02:14:45","modified_gmt":"2014-01-19T10:14:45","slug":"achievement-unlocked-has-no-life","status":"publish","type":"post","link":"https:\/\/alternateimage.net\/gaming\/2014\/01\/19\/achievement-unlocked-has-no-life\/","title":{"rendered":"Achievement Unlocked &#8211; Has No Life"},"content":{"rendered":"<p><a href=\"http:\/\/alternateimage.net\/15minutesofwow\/wp-content\/uploads\/2014\/01\/all-classes.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1105 alignright\" alt=\"all classes\" src=\"http:\/\/alternateimage.net\/15minutesofwow\/wp-content\/uploads\/2014\/01\/all-classes.jpg\" width=\"372\" height=\"944\" \/><\/a>There comes a point where an achievement toast might start to sound a little judgmental, even condescending. Like, &#8220;Ding &#8211; You&#8217;ve clearly not been outside in a while, but grats on all those 90&#8217;s&#8221;. So, well, yesterday I finally hit 90 on the last class available, my Blood Elf Warlock. Which, is even more excessive because I have 2 level 90 druids. That makes 12 total level 90 characters. My days \/played is probably pretty atrocious at this point. But what the hell, at least it&#8217;s not the <a href=\"http:\/\/www.wowhead.com\/title=145\" target=\"_blank\">Insane <\/a>title, right? With some of the achievements in game that require massive amounts of play time (250k honorable kills, for instance), I wonder why there isn&#8217;t an achievement for having all classes to max level. There&#8217;s one for <a href=\"http:\/\/www.wowhead.com\/achievement=7384\/quintessential-quintet\" target=\"_blank\">5 classes<\/a>. There&#8217;s one for<a href=\"http:\/\/www.wowhead.com\/achievement=7380\" target=\"_blank\"> 1 on each faction<\/a>. It takes far more time to get Loremaster than to level 11 classes, so it isn&#8217;t that Blizzard is afraid of requiring that much time invested. So what gives?<\/p>\n<p>Anyway, who know Blizzard&#8217;s logic for achievements. But, kidding aside, I&#8217;m actually pretty happy to be done with the leveling process. The initial gearing process is actually pretty fun because literally every drop is an upgrade and the timeless isle, while <a title=\"A Timeless Grind\" href=\"http:\/\/alternateimage.net\/15minutesofwow\/2013\/09\/16\/a-timeless-grind\/\" target=\"_blank\">grindy <\/a>if you stay there too long, has been a veritable smorgasbord of loot. Since I&#8217;ve been out there enough on other characters already, each of my recent 90&#8217;s (mage, shaman, lock) have been at least 490 item level in under 1 hour \/played at level 90. Of course, in the nature of MMO&#8217;s my goal itself becomes cyclical very quickly. I wanted to get my characters max as fast <del>as possible<\/del> as I could stomach so I could start gearing them to be able to kill flex <a href=\"http:\/\/www.wowhead.com\/npc=71865\" target=\"_blank\">Garrosh<\/a>. I want to kill flex Garrosh for the heirloom weapons. I want those heirloom weapons to make leveling in Warlords of Draenor easier. So&#8230; I&#8217;m leveling to gear up to kill a dude to get items to make leveling easier. Such logic. Wow.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There comes a point where an achievement toast might start to sound a little judgmental, even condescending. Like, &#8220;Ding &#8211; You&#8217;ve clearly not been outside<\/p>\n","protected":false},"author":1,"featured_media":1105,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","_s2mail":"yes","footnotes":""},"categories":[29],"tags":[91,94,264,270,381,477,512,513,527,548,685,773,861,867],"class_list":["post-1103","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-random","tag-91","tag-achievement","tag-ding","tag-double-agent","tag-garrosh","tag-insane","tag-level-90","tag-leveling","tag-loot","tag-max-level","tag-quintessential-quintet","tag-sharden","tag-timeless-isle","tag-toast"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Achievement Unlocked - Has No Life - Alternate Image Gaming<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/alternateimage.net\/gaming\/2014\/01\/19\/achievement-unlocked-has-no-life\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Achievement Unlocked - Has No Life - Alternate Image Gaming\" \/>\n<meta property=\"og:description\" content=\"There comes a point where an achievement toast might start to sound a little judgmental, even condescending. 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