Obligatory New Year Post

So, those who follow this site may have noticed that there hasn’t been many updates in the last couple of months. This has been partially due to person obligations with the creators, but, and mostly, there’s been something feeling missing with games recently. We don’t want this to just be a beacon of negativity, but so many of the recent release that some or all of us were hopeful for (New World, Shadowlands and patches, Warzone, Battlefield 2042, Elyon) that would have yielded content would have ended up with posts like “Why This Game Sucks, Too”. With this demotivation, the website redesign is also a bit behind.

What is coming this year, after all?

It isn’t all doom and gloom. The redesign will come, along with a means of submitting guest posts for the site. Guest posting will give you the opportunity of creating some gaming content if you don’t already have a platform or provide a means of promoting your platform though backlinks on the post. The redesign should also make browsing for the type of content you want a little bit smoother.

And the Content?

You can expect games such as Lost Ark, Elden Ring, Warzone, Raid: Shadow Legends, World of Warcraft and more. We’ll be doing reviews, more “Is it Pay to Win“, editorials, and possibly could see the introduction of “Is it Toxic” – a new column we’ve been considering to gauge the toxicity of a game and it’s community. The youtube channel will likely see a video version of some of this, along with general gameplay footage – especially of any upcoming/bete access games.

Overall, we’re just hoping that 2022 can bring a little bit more quality to gaming and the companies that make the games we all play.

When to Revive?

While this advice will apply to any Battle Royal game with a revive feature, my current perspective is mostly Call of Duty: Warzone. The video in this post poses a question, “Would you leave your boy behind?”. In the comments, nearly every person thinks orange was in the wrong for not reviving, with only one or two disagreeing. The video shows the player crawling for almost a minute in near objective safety, not being chased and with no enemy sound near. So, while most think this example is cut and dry, not every situation is as easy to determine. In this post, we’ll discuss a little about when to go for the res, when to fight, and when to run.

(more…)