Weekend Update: I Hate the Farson Prisoner

On the Island of Tol Barad, I’m repeatedly given a quest to rescue a prisoner from Farson Hold and escort it to safety. This druid is clearly the dumbest NPC to ever exist. It’s really no surprise that he keeps getting caught. Every couple of days I’m again asked by the area commander to go rescue him and how does he repay me – by being the most clueless druid ever to live. This bear druid (whose health doesn’t increase in bear form) was clearly carried by a more skill raid group to get all of his gear. He has roughly 190k health at level 85, non elite. This means he is decked out in (very ugly) high-end raiding gear with stamina trinkets, enchants, and gems. Seeing someone so geared, I want to think “this guy must be ‘pro'” and “clearly him getting caught was a fluke”. If I thought that though, I’d be horribly wrong. After bringing him out of the dungeon, the Farson Hold Prisoner pauses in front of the exit, the path to freedom clearly visible, then heads back inside the keep, going not one but two obviously wrong directions. Sometimes, it seems like he really has the fire in him to escape. He runs straight outside (missing his normal RP points) and then does one of two things: He comes back! OR He gets on a horse and leaves, failing to mention to the commander I helped him out. I save him and most of the time he slights me the opportunity to get some brownie points with Hellscream’s troops. Honestly, I think drugs are involved. Someone needs to give this guy an intervention and maybe he’d stop getting caught so often.

Rewards

You will receive: 25 94

Gains

Upon completion of this quest you will gain:

Check out my Faction Guide to see the epic loot you can pick up for these factions.

Patch 4.1 and Confirmed Hyjal Daily Quests

*Edit* Seeing as this old post is still getting a lot of views – I wanted to redirect people to more recent information. Check out THIS and THIS for more updated patch 4.1 info and the patch 4.2 trailers (which include dailies) respectively.

A recent post of mine mentioned that daily quests would be coming, though I wasn’t entirely sure when. I went back and checked the information (credit to Wow Insider’s blog for confirming) and there will be a new daily quest hub added to Hyjal in patch 4.1. The term ‘hub’ suggests  it will contain several  repeatable quests, similar to deepholm or Tol Barad, and unlike the pair of solitary quests available in Uldum for Ramkahen reputation. Those of you dying to grind Hyjal rep for the great loot they offer, but don’t want to put on a green tabard and hit up dungeons should finally be satisfied.

Other content this patch will add is the Firelands raid, where we will kill Ragnaros for good, and a 5 man underwater dungeon in Vashj’ir. I’d imagine Firelands will be tier 12 raiding gear.  Also, the Enhanced dungeon maps is expected to make it live in 4.1. Dungeon maps should be more detailed, including boss lore, abilities, and loot.

Most Viewed Posts of the Last Month

For those of you curious about the effect of keywords and content on the incoming views, this could be an interesting list for you. Check each of these and notice the keywords. The top 5 in order from most viewed to least of the past 30 days are as follows:

Cataclysm Faction Reputation Guide
Weekend Update: No Dailies in Hyjal
Daily Thoughts: Hyjal
Daily Thoughts: Uldum Thoughts and Screen Shots
Daily Thoughts: Ret Gets Buffed in Patch 4.0.6

 

Note here that people are really interested in checking up on the new Cataclysm zones and the new factions. Hyjal it seems is of particular interest to a great many people, probably because there’s no dailies (yet) but a ton of great loot. In a future content patch blizzard will be adding some along with changes to the zone. This would be a great time to write some relevent articles and drive more viewers to your site. For those not so interesting in writing blogs, but reading them, I’ll be doing a full guide for the hyjal dailies once they come into existence.

Daily Thoughts: The Great Reign of Griefers and Trolls

The lull before cataclysm brought out the Great Reign of Griefers and Trolls. This time was expected to end after the release of Cataclysm, when the expansion should have brought about more activities for these griefers and trolls to do that weren’t griefing and trolling. Many theorized that these players had previously been so occupied diving into the content, in some way or another, that they weren’t bored enough to be so driven to harass those who don’t think everyone in the game is a ‘bro’. Occasionally of course, griefers and trolls end up harassing each other. This is similar to a gang war. The major except is after the words are done flying between the two players or groups of players, no one has been shot. On the other hand, many innocent by standards in /trade or /general have lost precious IQ points in fray. Now we are weeks into the Cataclysm and the tremendous amount of rude players have not receded into the black depths of their parents basements (or where ever they come from). No, they are still out in force! For the first few days of Cataclysm it seemed even worse. General chat in hyjal was just as abusive and useless as trade chat usually becomes. Douches were out in mass sniping kills, jacking nodes, and otherwise doing whatever they can to be as selfish, unhelpful, and unpleasant as possible.

Now weeks later, trolls in trade chat haven’t quite died down to normal levels, but there’s even more nerd rage spam about someone ninja’ing something. Players are more likely than ever to find their elementium node stolen after a mob hits them while they were trying to mine. After such an event, even a /say of “really” could result in being spammed by the offending players guild with “umadbro”. Although I haven’t been personally privy to this event, I’ve heard many stories of 3 guild-mates joining a dungeon queue as tank or heals for the quick queue time, then refusing to tank or heal. At which point, given the simple majority, they kick anyone from the group unable or unwilling to tank or heal until they find someone who can. You might be shocked by this, but yes, the griefers are organizing. (more…)

Weekend Update: It’s Over 9000!

It’s official. This blog has reached over 9000 views. Any other group might have waited until 10,000 views to care, but no, not us nerds. We know the significance of over 9000. Even blizzard acknowledged the importance with the achievement. Although faster than I expected, I saw a paladin with over 9000 gearscore. He was actually not very good. Proof again that skill > gear.

 

That’s really all for today. I’m just working on gearing up my warrior, leveling my shaman, and possibly a little archeology on my paladin for some nice epics (I hope).

Thanks everyone for reading this and helping me reach… over 9000.

Daily Thoughts: It’s Not Christmas Anymore

Apparently today is the official day after the Christmas holiday time for my universe. Last night my significant other took down our tree and decorations in the midst of a living room cleaning frenzy, and today the tree at the office where I work is packed away into boxes to wait for the next year.

So, I’m now waiting for christmas again. Though, I sincerely hope it doesn’t take until december to find my presents, which apparently someone buried all over Azeroth. Yes, I’m talking about Archeology epics. This profession is a little soul-sucking, but I really want Zin’Rokh, the epic level 85 bind-to-account 2h weapon. Aside being a substantial upgrade for my ret main, would also look nice on my fury warrior and death knight once the paladin upgrades or finds a replacement. There is also a very nice healer trinket for my holy set or my resto shaman once he hits 85, and a caster ring, which lacks hit or spirit, making it a viable upgrade for my holy paladin, resto/ele shaman, or boomkin. The trinket and ring are also bind-to-account.

Although the grind to get any of these (which I haven’t yet, by the way) is pretty long, at least due to the nature of the BOA epics, only one toon needs to be an archeologist unless you really care about multiple toons getting the pets and mounts. Just last night I got the Fossilized Raptor mount and although it’s pretty cool, I have no desire to level archeology on any other toons. I’m glad I have the last of the fossil solves that I have any interest in, but we all know we really want the gear.

For those looking to start archeology, a couple important tips:

  • Do it now, they’re making leveling even longer in patch 4.0.6
  • After 100 skill you don’t get anymore skill points for leveling, so don’t solve any of your finds prior to that skill level, in 4.0.6 it seem they’re lowering the number to 50. So at least head to 100 prior to the patch dropping.
  • They’re also limiting the amount of fragments you can collect to 200 per race. Each solve takes a minimum of 35 fragments, rares solves up to 150 fragments. Some people were saving all the fragments of the race they wanted loot from (the 2h sword is from troll), in order to only solve that race once they were high enough to find the item. This won’t work after 4.0.6 either.
  • Unless you have a real preference of which toon gets pets/mounts/achievements, level this profession on your fastest character. Any toon with 310 flying, paladins for aura, druids for quick flight form, etc. The faster you can move the faster you get to dig sites and to the survey points
  • A decent guide/explanation of the profession can be found HERE.
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