Easily among the aspects of Warlords of Draenor that I’m most excited about are the changes to stats. Not the item squish, mind you, that I still have some reservations about, but the secondary and new minor stats. As you’re likely aware, if you’re here reading an obscure gaming blogs WoW Post, several stats have been removed entirely. Dodge, parry, hit and expertise are gone. I’m very happy with the removal of hit and expertise. Those stats always felt so limiting. It was never a “boost” to reach their respective caps, just a pain when you didn’t and it always caused such touble in choosing gear. I’m a little more torn about dodge and parry. While I agree they weren’t very “fun” stats, they did provide a little something in making a tank feel like a tank and not just a dps with threat. I’m curious to see what tanking abilities and passives are added to make up for the loss of passive mitigation from the stats. The new stats, however, seem really fun. Follow after the break for a full list. (more…)
Tag: stats
Daily Thoughts: Ding! The Consequences of Leveling
Leveling is probably one of the most satisfying events while playing WoW. Not quite as satisfying as letting a jerk dps die when they pull a pack of trash without waiting for tank, but still pretty satisfying. Pretty much every new level there is a talent point or new spell enticing us to reach the next plateau.
My mage reached level 80 and started Cataclysm content just recently. Which, I must say is a nice change of pace from previous content. Wrath of the Lich King content was great when it was relevent. Now it seems slow and clunky like BC content once was – not just because I’ve done it so many times on other alts – but also because the questing system and layout for this expansion is that much better. Reaching 78 was actually the biggest jump in “power” for my mage though, because of the Cataclysm quality greens. My spell power doubled and stamina tripled going from 77-79 because of the massive item level difference. After that, the power growth jumped again upon receiving mastery at level 80. It took only slightly longer than an hour to reach 81 but here I noticed something. My DPS didn’t really go up. A couple of upgrades had only a tiny effect. Level 82 and a couple more upgrades and my DPS remained constant. How can I gain a few hundred spell power, more haste/mastery/crit rating and not gain DPS? (more…)