In case anyone needed this – it has the zones that each faction should be questing in by level and also which dungeons and adventures can be discovered in those zones. Really helpful!
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Tag: level
Daily Thoughts: Item Level is the New Gearscore
To be oh so cliché, the more things change the more things stay the same. WoW is no exception to the rule. I’m not talking about whether or not new bosses or gear are too similar to old ones, which are complaints I’ve heard from a couple of fellow players who’ve been wowing since vanilla. Nope, I’m instead here to talk about players and how regardless of what is added to the game, we’re always going to act the same way. Prior to cataclysm and 4.0.3 I suppose, gearscore ruled pugs. The gearscore addon, which attributed a point value to each piece of gear and gave a “score” for each player based on that gear was the loathed standard from which players were judged before being invited to a random group or raid. Not content with mere players making their own system for judging the “goodness” of others, blizzard implemented the average item level. Viewed on both your character sheet and on your armory profile, it is the new number from which all characters must be judged. I say this sarcastically of course, as there are much more important factors; see: Skill. Now instead of a gearscore requirement, we see “looking for heals for *instance*, 350ilvl or higher”
Along the same lines are the recruiters for small or social guilds and their message. Prior to cataclysm we’d see “Friendly leveling guild looking for members of all levels. Have tabard and 4 bank tabs, pst xxxx for invite”. Quite often after spamming a couple of those, random /trade trolls bash the poster, mocking their guild tab message. Usually undaunted, they continue the recruitment spam. Now the trolls have a new topic to mock the social guild recruiters for, “we’re a level 4 guild…”
Anything else you can think of that we keep doing over and over as players? Aside from standing in fire.
Daily Thoughts: Hyjal
I must say: Hyjal was a blast. Counting all the horrible groups of people killing and collecting everything for the quests, completing the zone took me between 4-5 hours and got me to level 82. I really enjoy how the zone played out, with few exceptions I’ll get back to later. For the most part, the quests lead you in a circular direction around the zone with very few quests sending you very far. The zone makes heavy use of little mini-instances. You take portals to underground areas and complete small quest chains inside, then return to the main zone to continue. Everything looks great, though (unsurprisingly) they reused a lot of old models for the mobs. I only have one major complaint with the flow and feel of the zone as a whole. Occasionally, there was no quests to do. Sometimes it seemed to not give you any directional quests to the next place and you sort of have to fly around for a little while to find a quest giver.
There aren’t really any difficult quests to complete. This could be due to it being the “entry-level” cataclysm zone or because my Paladin was sporting pretty nice ICC25 quality gear. After doing what I believe was all the quests in the zone, I had only two upgrades to my current gear, though some pieces were close. As a result my person damage dropped a little. As you level the ratings required to gain a % of haste/crit/hit/expertise all become much more substantial. With only 2 upgrades, my haste and crit are both 50% or so lower after 2 levels gained and both hit and expertise, which used to be capped, are now well under cap. Fortunately, I feel that Deepholm holds more upgrades. Shortly after leaving Hyjal I did the Stonecore instance and got Sword of the Bottomless Pit, a substantial upgrade over even my Shadow’s Edge. The damage per second of the weapon is 33% higher. I digress, back to Hyjal.
Another thing I noticed, though honestly not until I was writing this, there wasn’t any group quests in Hyjal. On several occasions I ended up grouped with people so we could share the kill of a quest mob, but it was out of convenience of not waiting for 4 other people to kill it first, not from difficulty of the mob. I am hoping for more difficult future zones and quests. Alas, I must wrap this up, my 35 minute wait to log on is about over and I want to get back to questing.
More from the Cataclysm soon, Deepholm next!
Hyjal leveling guide – I admittedly didn’t use this, but I wanted to provide a resource for those looking for one.