In Shadowlands, the weekly mythic+ cache is being replaced with the great vault. I shared my initial reaction of their first post about it (and got a correction by a commenter), wowhead has gotten more information, including an actual example of how it works. I’ll summarize a bit of what they said, along with providing a link to the original post after the break. Having seen clarification, there are parts of what bothered me that were my misunderstanding, however, most of my main issues still linger…(more…)
During Blizzcon 2019, it was announced that the Mythic+ weekly cache would now have multiple options we could choose from and possibly a currency option if none of the gear was desirable. This was to help solve the issue with our weekly disappointment box (such as how I once got the same exact piece of loot 3 weeks in a row and the same slot 7 out of 8 weeks). Sure, the options could all be bad, but it directly increases the likelihood of getting a piece of gear that is usable in some way. Truthfully, as far as new systems go, this was the thing I most looked forward to. There was a few weeks where I was getting a +15 on every single class and somehow still went 2 weeks in a row without getting a single upgrade, including on characters whose overall item level was under 460 (the box drops 475, for context). The idea that we were looking forward to was a straight-forward quality of life upgrade, not MORE loot or less effort, just a little more “player agency” as Blizzard is fond of saying right now. However, thanks to a Wowhead post… I’ve learned it isn’t quite that simple.(more…)
This week I found out about two people in my social circle who have gotten invites to the beta. One, a good friend that is in a top 200 world raiding guild and has been, prior to this expansion, typically between top 100 to top 10 in his raiding progression. However, a friend of a friends mom got in and that player is very casual. So, perhaps they are starting to let in a little more diverse group. You can read more about my thoughts on who they invite in my last post HERE. In this, I’m going to talk a little about what I hope to accomplish when(if) I eventually get into the beta. Maybe you’ll get some ideas for things to focus on, or maybe you can suggest something I’m missing.(more…)
Let’s face it – Garrisons are a huge part of World of Warcraft now. They’ve been made a focal point of Warlords of Draenor and, overall, seem to be a pretty big hit. My guild is constantly joking during raid about needing to go back to the garrison to check missions. Okay sort of joking. Well, fine I just hearthed during our break. It’s okay we have a warlock to summon me back. But, even with a feature that’s actually doing well (See: Not Ashran), there are always some areas we’d like improved. While personally I had hoped that this feature would be account or server wide so all of my alts could play in the same space others have asked for things such as more plots for more buildings. While, expansion is likely to happen eventually (6.2), there are probably some ways it could be improved now. Let’s discuss! (more…)
I started out wanting to write a nice little opinion piece on the new PVP zone. Right after launch (well, after the launch DDOS/lag fest/6 hour queues fiasco) and leveling to 100, the zone clearly had some issues – but what new feature doesn’t? So, I waited. Like the first 2 hours of the queue I am currently in to get into the zone I waited patiently for issues to be hammered out, balanced to be restored, etc. But a month after the release of Warlords the zone is more and more abhorrent. It’s past the point where I can feel the issues are bugs and more so that they’re working as intended. It’s not balanced, it’s “required” (I’ll get to that) and it’s just not fun. So, instead of writing a nice opinion piece about a feature I was once so excited about – there’s a rant incoming. (more…)
I’ve been waiting patiently (I mean anxiously, angrily, cynically) for a beta invite into Blizzard’s Heroes of the Storm, their new MOBA game, for quite some time. My several of my guild-mates have gotten invitations to that along with the recent World of Warcraft: Warlords of Draenor beta. But little ole me has been left to my own devices and release level games only. Then suddenly, my roommate announces his WoD beta invite! “Blast”, I think to myself, then congratulate him (I mean called him things that I shouldn’t repeat on here). But wait!
It was a phony!
And I saved him from clicking on the links in his email and doing who knows what to his computer and account. After reminding him to check his battle.net and Blizzard launcher directly… there was no WoD beta account ready.
So, a friendly reminder to all. If you think you have a beta invite for any of Blizzards games (or really any other emails of any sort) go to the source directly and don’t click on things in your email.
Easily among the aspects of Warlords of Draenor that I’m most excited about are the changes to stats. Not the item squish, mind you, that I still have some reservations about, but the secondary and new minor stats. As you’re likely aware, if you’re here reading an obscure gaming blogs WoW Post, several stats have been removed entirely. Dodge, parry, hit and expertise are gone. I’m very happy with the removal of hit and expertise. Those stats always felt so limiting. It was never a “boost” to reach their respective caps, just a pain when you didn’t and it always caused such touble in choosing gear. I’m a little more torn about dodge and parry. While I agree they weren’t very “fun” stats, they did provide a little something in making a tank feel like a tank and not just a dps with threat. I’m curious to see what tanking abilities and passives are added to make up for the loss of passive mitigation from the stats. The new stats, however, seem really fun. Follow after the break for a full list. (more…)
Let’s face it: World of Warcraft is the standard to which other newly minted MMO’s are compared. It’s the elephant in every room in every competing developers office. Because, as we’ve no choice but admit, every other major MMO is competing with WoW. Sure, to some extent with each other as well, but the prize is the amazing subscriber numbers that Blizzard has been able to amass. While we’ve seemed to move on past the point where every significant launch is heralded as the ‘death knell of WoW’ (Aion, Rift, SWTOR, etc), there’s always still that cautious eye raised towards the king of the mountain. Will it be dethroned or will the latest challenger fail to even shake its lofty perch? Of course, even with its pet behemoth, Blizzard has to be concerned when a new contender arises. And they’d be fools to not take a few preemptive strikes… (more…)