Blizzcon 2015: Warcraft Movie and Legion Expansion Trailers

See the Warcraft Movie official trailer below. It’s pretty epic. Or should I say… legendary?

 

Continue after the break for the trailer for the new Warcraft expansion, Legion. Which, in my opinion is even more epic than the trailer for the movie. I would be very much okay if they just made full length CGI movies. Probably easier to do a bunch of crazy magic and monsters than mixing CGI and live action.

(more…)

Distractions – ESO

ESO Symbol

So, I haven’t and probably won’t end up playing much WoW this weekend, because, well. Elder Scrolls Online beta!! Not only am I playing it a bit, but also trying to make some handy youtube videos. For your viewing pleasure (or displeasure, but you can view them regardless), here are some of ESO Beta footage I’ve recorded and posted.

Here’s a video on all the character customization options. WoW players take note of what (more…)

Hearthstone Impressions

I’ve played a little bit of Hearthstone now and I want to drop a little feedback. Keep in mind, it’s still in beta, but it plays like a pretty complete game. For that, I’d say they’re doing a good job with it so far. It’s fun, but it’s far too simple. I have a decent win/loss ratio (I think) but games are nearly always one sided. Either I wreck them or they wreck me – it’s hard to be much fun on either side of that. This is because of the simplicity. Bad draw early on can create a deficit that can never be recovered from. However, it’s the lack of countering that is my real complaint. I played a game where on turn 3 or 4, the opponent played a card to “steal” one of mine, used that to kill my taunt creature and (clearing my side of the board) and dealt 10 damage. Prior to that turn we were equal with full health but I had 2 strong(ish) cards in play and he had one weak one. At the end of the turn I’m down 1/3 of my health and he had 5 minions to my 0. No way to stop it. No way to counter. What I’d love to see is a Magic the Gathering style counter spell mechanic. The ability to cast certain types of spells during the opponents turn would be such a huge improvement. It would at a little complexity. Do I save this burn spell to see what my opponent does or use it now? I’ve seen many games where either side could have stopped a loss by simply being able to stop one spell or one minion during a key fight. It just needs a little more. (more…)