Shadowlands: What Should I Play?

Class Icons.

You can vote for which class I should play at this straw poll link: https://www.strawpoll.me/20918880

I’m having a bit of trouble deciding what I want to main in this upcoming expansion. This problem is generally amplified by being unable to get beta access to test the characters to get a feel for them. So far, I’ve made very little progress eliminating options. I’m further undecided because I’m not even set on a role. While I lean heavily towards dps main, the value of being able to tank mythic dungeons or heal PVP is not lost on me, and maybe tank or heal? Or maybe a class that can do all 3, but, then I’d probably only be exceptional at once of those. So, what do I choose: Melee or range? Tank, dps or heals? In this post I’ll break down the what and the why and there could be some links to some resources to make your decision too.

The Contenders:

  • Paladin: Ret MS, Prot/Holy OS
  • Death Knight: Unholy/Frost MS, Blood OS
  • Demon Hunter: Havoc or Vengeance MS/OS
  • Monk: Windwalker MS, Mistweaver OS
  • Mage: Any Spec
  • Hunter: Beast Mastery or Marksman MS/OS
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Daily Thoughts: Arcane in the Membrane

Man, I’ve really been slacking on keeping up my Daily Thoughts here. Someone once commented that I should consider calling it “Weekly Thoughts” and that is seeming more accurate right now, but the name doesn’t sound quite right. Let’s continue!

Not too long ago, my mage reached level 85. I leveled using mostly a mix of frost and fire specs. 5 minutes after reaching max level, I was ready for heroics. Wait? Apparently it’s pretty nice reaching 85 with nearly max justice points and honor points through a long series of dungeons and battlegrounds. I picked up my vendor gear and had 331 item level, well clearing the 329 requirement to get into heroic dungeons. I got fired up, ready to go, and prepped for my unfortunately long 30 minute wait to get into a heroic dungeon…and found my DPS startlingly lacking. (more…)

Daily Thoughts: Ding! The Consequences of Leveling

Leveling is probably one of the most satisfying events while playing WoW. Not quite as satisfying as letting a jerk dps die when they pull a pack of trash without waiting for tank, but still pretty satisfying. Pretty much every new level there is a talent point or new spell enticing us to reach the next plateau.

My mage reached level 80 and started Cataclysm content just recently. Which, I must say is a nice change of pace from previous content. Wrath of the Lich King content was great when it was relevent. Now it seems slow and clunky like BC content once was – not just because I’ve done it so many times on other alts – but also because the questing system and layout for this expansion is that much better. Reaching 78 was actually the biggest jump in “power” for my mage though, because of the Cataclysm quality greens. My spell power doubled and stamina tripled going from 77-79 because of the massive item level difference. After that, the power growth jumped again upon receiving mastery at level 80. It took only slightly longer than an hour to reach 81 but here I noticed something. My DPS didn’t really go up. A couple of upgrades had only a tiny effect. Level 82 and a couple more upgrades and my DPS remained constant. How can I gain a few hundred spell power, more haste/mastery/crit rating and not gain DPS? (more…)

Daily Thoughts: Freezing Frost Mages Batman!

I have to be honest: I hate frost mages. Not quite as much as I hate the fear mechanic, but pretty fiercely nonetheless. That said, mine is level 74 and I’m having a blast being a royal pain in the butt to countless alliance that dare cross me!

Frost is Broken

My 74 mage is dual spec frost and fire. In full heirloom gear (head, chest, shoulders, weapon, trinks, back) and a mix of quest/dungeon gear otherwise I’m finding myself pulling about 2300 dps in fire. This isn’t a difficult rotation but does involve a handful of buttons and paying a little attention to DoT timers. On the other hand, frost can do 2100 single target DPS while pushing only frostbolt and ice lance during a fingers of frost proc or while moving. I hear the problem isn’t so bad at max level.

On the other hand, in PVP the issue is magnified. I can ice lance crit other players for 70% of my HP repeatedly if they’re frozen. Frost nova + ice lance is brutal. Not to mention adding deep freeze (a 5 second stun) plus a counterspell that is also a 4 second silence. I can often easily kill a healer of equal level and greater health without giving him the chance to even cast a spell. If there’s already a HoT or bubble on the target, spellsteal makes it mine. I got to witness an exaggerated version of this in arena at max level. Two weeks ago my druid/warrior 2’s team had 6 wins 3 losses with 2 of the losses against teams with frost mages. The week after that, we went 7 wins 10 losses, 9 of the losses being teams with frost mages (including a team that was dual frost mages). We did beat 2 teams with frost mages though. There is of course a possibility that our comp or skill just doesn’t have the tools to beat a frost mage, but I don’t feel like the problem should be that substantial. Finally, players tend to gravitate to what is most EZmode or over powered. So, 11 teams with frost mages out of 17 matches total? Seems a bit excessive. Wonder why the players are gravitating that way?

Frost is also freakin’ fun

There is another pretty strong reason players have decided to rock out with their frost out in PVP. It’s really fun! I’ve been spending most of my leveling time between 40-70 leveling and up until almost 70 I was playing with the fire spec. The talent points on my frost off spec slowly grew and grew, unspent, unloved. Until finally, one evening, I had my face repeatedly beat in by frost mages while pvping on a different toon. I decided that there must be something to this frost mage thing – and I’ve been slowing, freezing and murdering alliance as they try to feel in terror ever since. Leveling frost is definitely a solid choice for anyone bring their mage up. Although all specs can bring something interesting to the table, frost has a great skill set for preventing getting beat on by mobs or other players and makes it ideal for a class not running around in plate.

Daily Thoughts: 4.0.3a Feedback Pt.1 – PreLogin

As of this writing, servers are still down, and I’m not on a computer with WoW anyway, so I can’t see all the massively redesigned zones in Azeroth. I can’t make a tauren paladin or personally check out any of the changes happening today. What I can see though, are the patch notes for patch 4.0.3a, which contains a ton of class changes along with the shattering of the world.

Good news for those who wanted to try out their new race/class combos along with the option to race change existing characters to one of the new pairings, as soon as WoW is live you’ll be able to do both of these things. This does not include worgen/goblin toons which won’t be available until Dec 7th at cataclysm’s release. Also, I’m pretty excited about the 20% reduction in leveling experience required for the 70-80 leveling bracket. I might get around to finishing up my level 72 rogue before cata after all. Join me after the break for more, including some class specific thoughts.

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4.0.3a Official Patch Notes

It’s official! The world (…of warcraft) is in the process of being broken, revamped and/or nerfed (if you’re a warlock or warrior). I’m not sure why Deathwing hates Warlocks and Warriors, but he sure does. While destroying Kalimdor and the Eastern Kingdoms, special time was taken to slap both of our W classes with nerf bats. And I don’t mean “nerf” like the old soft kids toys, it’s a larged spiked club that someone wrote “nerf” on in ironically cheerful colors. Check below for all the goodies. Also, check back to 15 Minutes later today because I should have some feedback on some of these changes.
 
World of Warcraft Client Patch 4.0.3a

The latest patch notes can always be found at http://www.wow-europe.com/en/patchnotes/

The latest test realm patch notes can always be found at http://www.wow-europe.com/en/info/un…testrealm.html