Shadowlands: What Should I Play?

Class Icons.

You can vote for which class I should play at this straw poll link: https://www.strawpoll.me/20918880

I’m having a bit of trouble deciding what I want to main in this upcoming expansion. This problem is generally amplified by being unable to get beta access to test the characters to get a feel for them. So far, I’ve made very little progress eliminating options. I’m further undecided because I’m not even set on a role. While I lean heavily towards dps main, the value of being able to tank mythic dungeons or heal PVP is not lost on me, and maybe tank or heal? Or maybe a class that can do all 3, but, then I’d probably only be exceptional at once of those. So, what do I choose: Melee or range? Tank, dps or heals? In this post I’ll break down the what and the why and there could be some links to some resources to make your decision too.

The Contenders:

  • Paladin: Ret MS, Prot/Holy OS
  • Death Knight: Unholy/Frost MS, Blood OS
  • Demon Hunter: Havoc or Vengeance MS/OS
  • Monk: Windwalker MS, Mistweaver OS
  • Mage: Any Spec
  • Hunter: Beast Mastery or Marksman MS/OS
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Hearthstone Impressions

I’ve played a little bit of Hearthstone now and I want to drop a little feedback. Keep in mind, it’s still in beta, but it plays like a pretty complete game. For that, I’d say they’re doing a good job with it so far. It’s fun, but it’s far too simple. I have a decent win/loss ratio (I think) but games are nearly always one sided. Either I wreck them or they wreck me – it’s hard to be much fun on either side of that. This is because of the simplicity. Bad draw early on can create a deficit that can never be recovered from. However, it’s the lack of countering that is my real complaint. I played a game where on turn 3 or 4, the opponent played a card to “steal” one of mine, used that to kill my taunt creature and (clearing my side of the board) and dealt 10 damage. Prior to that turn we were equal with full health but I had 2 strong(ish) cards in play and he had one weak one. At the end of the turn I’m down 1/3 of my health and he had 5 minions to my 0. No way to stop it. No way to counter. What I’d love to see is a Magic the Gathering style counter spell mechanic. The ability to cast certain types of spells during the opponents turn would be such a huge improvement. It would at a little complexity. Do I save this burn spell to see what my opponent does or use it now? I’ve seen many games where either side could have stopped a loss by simply being able to stop one spell or one minion during a key fight. It just needs a little more. (more…)

Got Wrecking Ball!

Here’s a video of me getting the Wrecking Ball achievement on my 90 hunter. I cut out some of the slow parts from the battle ground and mixed it with some (hopefully legally used) music. I’ve gotten this once or twice on old characters before, but it’s still fun to see, particularly at max level. Check it out! Also, follow my youtube, cause.., why not? It doesn’t bite.

 

Shared Topic – Oaths

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Apparently, I was hasty in my recent post in believing that the Blog Azeroth Shared Topics were gone. For those who don’t know, patrons of the site post ideas for the community to write about and they end up shared both on that forum and also several other blogs around the net. It’s a good way to connect with the community, get some exposure, and find new ideas to write about. This weeks topic is “What vows would your character say, intend, or break, and to what allegiance? Would it be to class/race/specialization, deity, or ruler? This is quite a challenging Blog Azeroth topic, however, I know you are all up to it because you are amazing writers.” Matty at wowsugar.blogspot.com posted the original article here. Since I have a number of characters, it was a tough choice to even start, but I decided to go for my hunter that I’ve been playing a lot recently. His oath, unfortunately, is nothing as noble as one might associate with the word… (more…)