Shadowlands: What Should I Play?

Class Icons.

You can vote for which class I should play at this straw poll link: https://www.strawpoll.me/20918880

I’m having a bit of trouble deciding what I want to main in this upcoming expansion. This problem is generally amplified by being unable to get beta access to test the characters to get a feel for them. So far, I’ve made very little progress eliminating options. I’m further undecided because I’m not even set on a role. While I lean heavily towards dps main, the value of being able to tank mythic dungeons or heal PVP is not lost on me, and maybe tank or heal? Or maybe a class that can do all 3, but, then I’d probably only be exceptional at once of those. So, what do I choose: Melee or range? Tank, dps or heals? In this post I’ll break down the what and the why and there could be some links to some resources to make your decision too.

The Contenders:

  • Paladin: Ret MS, Prot/Holy OS
  • Death Knight: Unholy/Frost MS, Blood OS
  • Demon Hunter: Havoc or Vengeance MS/OS
  • Monk: Windwalker MS, Mistweaver OS
  • Mage: Any Spec
  • Hunter: Beast Mastery or Marksman MS/OS
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New World: First Impressions

So, I was able to get into this New World preview. I didn’t get in until 3 days to the end so I didn’t get to progress very far, however, I made it to level 17, got into factions, did some questing, some exploring, and some crafting. For context, getting to level 17 took 5.5 hours. This probably wasnt the most efficient 5.5 hours of my gaming time, but getting to max level will probably take a significant time investment. In this post, I’ll throw out my thoughts on the look and feel of the game, the combat, crafting, my overall thoughts and a review of the interview their developer did with Richwcampbell and Asmongold. Also, at the end, there’ll be a little story regarding Amazon’s customer service for their gaming division. Make sure to subscribe to the blog to get future updates for the game, including details about their November beta test and a bunch of already-created game resources.

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Shadowlands: Why I’m Not a Fan of the ‘Great Vault’ (and Why You Might Be)

In Shadowlands, the weekly mythic+ cache is being replaced with the great vault. I shared my initial reaction of their first post about it (and got a correction by a commenter), wowhead has gotten more information, including an actual example of how it works. I’ll summarize a bit of what they said, along with providing a link to the original post after the break. Having seen clarification, there are parts of what bothered me that were my misunderstanding, however, most of my main issues still linger…

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WoW: The Worst News of Shadowlands So Far

During Blizzcon 2019, it was announced that the Mythic+ weekly cache would now have multiple options we could choose from and possibly a currency option if none of the gear was desirable. This was to help solve the issue with our weekly disappointment box (such as how I once got the same exact piece of loot 3 weeks in a row and the same slot 7 out of 8 weeks). Sure, the options could all be bad, but it directly increases the likelihood of getting a piece of gear that is usable in some way. Truthfully, as far as new systems go, this was the thing I most looked forward to. There was a few weeks where I was getting a +15 on every single class and somehow still went 2 weeks in a row without getting a single upgrade, including on characters whose overall item level was under 460 (the box drops 475, for context). The idea that we were looking forward to was a straight-forward quality of life upgrade, not MORE loot or less effort, just a little more “player agency” as Blizzard is fond of saying right now. However, thanks to a Wowhead post… I’ve learned it isn’t quite that simple.

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Magic: Legends

It was probably a year or so ago when I first heard that Cryptic Studios was going to be working on an MMO based on Magic the Gathering. My mind was immediately inundated with World of Warcraft x MTG ideas. It seemed… like it could be something special. Cryptic Studios is the team behind Neverwinter, a Dungeons and Dragons based MMORPG and some others. I played that one a bit and thought it was pretty decent, so I was hopeful they could take their experience, add to it, and apply it to another game adaptation. Unfortunately, when actual information first appeared, it wasn’t the epic MMORPG that I had imagined, it was an ARPG. Now, action role playing games can be fun too, but my expectations (which was my own fault to have) were a bit dashed. Let’s talk a little about what has been announced so far. Also… I may have gotten invited into the beta, so, that’s partially inspiration for this post. Trailer, some links, how to sign up for the beta, and thoughts after the break.

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Shadowlands Beta: What I Hope to Accomplish

Click to go to their beta opt-in

This week I found out about two people in my social circle who have gotten invites to the beta. One, a good friend that is in a top 200 world raiding guild and has been, prior to this expansion, typically between top 100 to top 10 in his raiding progression. However, a friend of a friends mom got in and that player is very casual. So, perhaps they are starting to let in a little more diverse group. You can read more about my thoughts on who they invite in my last post HERE. In this, I’m going to talk a little about what I hope to accomplish when(if) I eventually get into the beta. Maybe you’ll get some ideas for things to focus on, or maybe you can suggest something I’m missing.

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