Weekend Update: Goblin Racial Nerf & Other 4.1 Hotfixes

The two most interesting changes recently to me are:

The ability for players to retain a second queue for a Battleground after they’ve already entered one has been removed. Previously, players were able to queue for two Battlegrounds, have one queue pop and retain their second queue while they decided if they wanted to join the one that was ready. This is no longer the case. When a Battleground queue pops players will automatically be removed from all other active queues. To queue for a different Battleground it will be necessary to finish the match and queue again. This solves a design issue in that the old system gave players an opening to abandon their teammates if things weren’t going as well as they’d hoped; and it also solves some queue system inconsistencies that were being caused as a side effect of how the old system functioned.

It will be nice to see (hopefully) fewer people disappearing in the middle of BG’s, particularly while I’m trying to kill them. Also,

The goblin racial Best Deals Anywhere should now only be applying to vendors with associated reputations. It no longer incorrectly applies to vendors with no attached reputations, nor does it apply to flight path costs. (Note: the displayed costs for flight paths require a client-side patch to update and are not currently reflecting this racial change). In addition, it is no longer possible for goblin characters exalted with their guild to receive an extra discount on top of the exalted faction discount from guild vendors.

I hear this means there is no longer a discount for the mats for the Vial of the Sands drake, someone should leave a comment if they can verify that. Death Knights also just got a bit of a frost DPS nerf, fortunately the left blood alone which is my main spec on that guy. It does make me a little sad that my warrior friend can out DPS me now. Full recently 4.1 hotfix notes after the break and a full list of all of their 4.1 hot fixes can be found on Blizzard’s site HERE.

(more…)