Fury v. Frost – Sounds like an epic boxing match about to begin. As it isn’t a boxing match, it is probably unclear why I’d go out of my way to compare to unrelated specs on two different classes. Well, those specs are all I really had time to play yesterday so that’s what I’m going to talk about today.
I’m two-handed fury. None of these little rogue / insta-dead enh shaman one hander things for me. I’m a fury warrior; a raging beast dual wielding two small trucks, excited to bash just about anything. You wouldn’t like me when I’m angry. My fury warrior is my freshest 80. He’s decently geared at this point through mainly heroics and one lucky ICC-10. He’s wielding Ramaladni’s Blade of Culling from ICC 10 and the Edge of Ruin from the ToC 5 man heroic. The rest of his gear is pretty representative of those. A mix between ilevel200 and ilevel264 pieces. He’s only partially enchanted and gemmed with mostly rare quality gems. In heroics, I do an easy 7-8k dps on trash pulls and single target bosses with cooldowns. With the right string of crits, i’ve neared 9.5k dps single target in a heroic. The rotation is mostly button mashing, then button mash whatever is flashing. Raging Blow during enrage > Slam when it procs > Bloodthirst > HS when at high rage. I’m not amazing at prioritizing my rotation so mines mostly faceroll. AoE packs are even easier, cleave > whatever > cleave. It’s fun, its easy. I do want to learn a little more about what I should be doing for a tighter rotation and stat preferences for gems so, read along with me:
Looks like people aren’t completely sure about stat weights and such. Ej doesn’t have anything definitive currently. Hit/Exp caps are a must though.
My death knight is a burly risen dead orc soldier. He brandishes a two-handed weapon and controls deaths icy powers. The new rune system adds a bit more downtime during a DK’s rotation than the global cooldown mashing fest that was in place before 4.0.1, at least for non dual-wielders. To compensate for this, blizzard made everything hit really hard. My main attacks in heroics – frost strike, obliterate, and howling blast – all crit for 13k+ regularly. The DK is using Tyrannical Beheader out of heroic Pit of Saron, he has 4 piece tier 10, and almost completely ilvl 251/264 gear in total. He has all the best enchants and gems. Frosts big hits of howling blast lead me to an easy 8k+ dps on trash pulls but I’m only sitting around 5-6k dps on single target boss fights. I can only assume that my rotation is sloppy, though Frosts rotation and needs are a bit more intensive than a Fury warrior. Frost must lay down both diseases on the target, use Obliterate as often as possible and during the 100% crit procs, Festering Strike to refresh diseases (they really need 100% uptime), frost strike to bleed off all that runic power, and blood strikes to use the blood runes that you’ll otherwise be wasting. Doing festering strike too often is a dps loss as it doesn’t hit as hard as your other strikes. Using FS not often enough causes diseases to fall off, wasting runes and cooldowns to reapply them. It’s a pretty fun spec with some procs to watch for and an interesting rotation, now I just need to get my stuff in order. Lets check out some resources for this and maybe I can find out why my lesser geared warrior does more single target than frost dk.
Both EJ and WoW Insider seem to agree that I could use more haste on my two-handed frost DK. I’ll try reforging that in the next couple days. The EJ link is a GREAT resource for rotation, gemming, glyphs, etc. Hopefully I can tone that DK up a bit and get his damage on par with his gear.
Fury Warriors and Frost Death Knights are both very fun and dynamic specs leaning on procs for best dps. Fury is a bit easier to do well, but if you want a more challenging spec to play and have (or might level) one of these two-handed weapon monsters, Frost might be your best bet.