Blizzcon 2015: Warcraft Movie and Legion Expansion Trailers

See the Warcraft Movie official trailer below. It’s pretty epic. Or should I say… legendary?

 

Continue after the break for the trailer for the new Warcraft expansion, Legion. Which, in my opinion is even more epic than the trailer for the movie. I would be very much okay if they just made full length CGI movies. Probably easier to do a bunch of crazy magic and monsters than mixing CGI and live action.

(more…)

24 Hour Live Streams

twitch-320x200- Two of my very good friends, Sixin and Codix, will be doing 24 hour live streams this Friday the 29th of June starting at 10PM PST. You can watch them at the following links (or continue after the break to watch them both right here):

http://www.twitch.tv/codixqt/

http://www.twitch.tv/sixin87/

While World of Warcraft is likely to be the primary focus of their streams, I expect that you might see Diablo 3, Smite, Wildstar, League of Legends and a variety of others to cover the time span. (more…)

Warlords of Draenor Secondary Stat Changes

wow secondary stats warlords Easily among the aspects of Warlords of Draenor that I’m most excited about are the changes to stats. Not the item squish, mind you, that I still have some reservations about, but the secondary and new minor stats. As you’re likely aware, if you’re here reading an obscure gaming blogs WoW Post, several stats have been removed entirely. Dodge, parry, hit and expertise are gone. I’m very happy with the removal of hit and expertise. Those stats always felt so limiting. It was never a “boost” to reach their respective caps, just a pain when you didn’t and it always caused such touble in choosing gear. I’m a little more torn about dodge and parry. While I agree they weren’t very “fun” stats, they did provide a little something in making a tank feel like a tank and not just a dps with threat. I’m curious to see what tanking abilities and passives are added to make up for the loss of passive mitigation from the stats. The new stats, however, seem really fun. Follow after the break for a full list. (more…)

Why PVP Season 15 Makes Me Sad

World-Of-Warcraft-5.4.7-350x250

There’s a few things about the recently announced and soon to start PVP season 15 that came with patch 5.4.7 that have got me a little bit down. The biggest thing, easily, is that it means we’re a long, long, ways away from the expansion. There’s an achievement for reaching 27,000 conquest during season 15, at normal arena cap, that’s 15 weeks or nearly 4 months starting next week. Prior to that announcement, my friends and guildies were hoping that Warlords would launch around the same time as Elder Scrolls Online. We expected Blizzard to plan that to crush the upcoming game (as they tend to do, not that I wanted it), but apparently not. So, I mean, the disappointment is my own fault, not like it was announced, but it doesn’t make it any less.

The next part and (more…)

WoW Celebrities

I’ve decided something… I really don’t like the word “celebrities”. Not conceptually, mind you, but the actual letter structure of the word – it’s just weird. Anyway, I wanted to talk a little about the celebs of the WoW community. Individual servers often have their famous or infamous types. The servers I’ve been on have the people that are known because of their progression, the high-end raiders, but that’s usually the guild tag. Those who are really known are the trolls. We had player who went by Skillasaurus(spelling may be off). He always talked in all caps like he was a barbarian and said ridiculous statements, such as, “SKILLASAURUS NO AFRAD OF STOOPID GM. SKILLASAURUS ONE SHOT GM.” It was actually somewhat entertaining how he never broke character or said anything that was actually inappropriate, but still got trade chat in a fuss everytime with people legitimately trying to argue with him. He even got people to create similar named copycat characters to bathe in the spotlight. There are those, however, that exceed local server fame and are followed by thousands if not millions. Who? How? Why? (more…)

Problem with Warlords Premise

warlords-of-draenor-1920x1200

I’ve been doing some thinking, some pondering, some soul-searching over the plot line of the new expansion… and I really don’t think I like what I know so far. In previous expansions, we fought incredibly powerful and epic enemies. In BC, we fought Illidan who was a massively powerful mage who dedicated his life to power and combat, was granted extra power by demons. He was the first of his kind – a demon hunter and was thousands of years old. We may or may not have been prepared. In WolLK, Arthas was a Paladin, who was effectively merged with a Shaman/Warlock, infused with demon power, given amazing gear and had the power over death. Come on. In Cataclysm, Deathwing was the freakin’ aspect of earth granted power by the titans and corrupted (and possibly empowered further) by old gods. In MoP… we got an orc who only a few years before was basically mopey kid in Outlands who couldn’t have fought off the average basic campfire. While the enemy in Warlords doesn’t seem to be quite as insignificant as Garrosh, I don’t expect the epicness of previous expansions. There will be spoilers below, continue at your own risk. Also, check out the end of the post for the Warlords trailer. (more…)

My Transmog: Hunter Edition

It seems like hunters, and mail users in general, have a great selection of amazing tier sets and re-colors to choose from. Here are a few of mine. While I’m not using it. I collected the season 4 PVP set (pictured above). It’s just dark and awesome and goes well with, well I describe the bow later on. (more…)

A Timeless Grind

Waiting for Huolon
Waiting for Huolon

I know that MMO’s tend to be a bit grindy in their nature. Heck RPG’s at all have a grind element – I can recall the hours of farming random zones in Final Fantasy 8 after I got my butt handed to me by Ultimeca. With all this, WoW is no exception and I’m okay with that…mostly. (more…)

Patch 5.3: Crazy Changes for PVP

Blizzard has really been doing an awesome job this expansion bringing us consistent, frequent, and meaningful patches. Upcoming patch 5.3 appears to be no exception so far. While, there are a lot of strange data mining discoveries so far (such as a spell for a third talent specialization) the biggest changes I’m seeing are to PVP. First off… hunters – gone! Second, resilience is being removed from gear. Finally, PVP will now feature gear scaling similar to challenge modes. Okay, so only two of those things is true. Follow after the break to see which and also the rest of the patch notes relating to PVP.

(more…)

1 2 3 5