Screen Shot of the Week: Line Up War Wolves!

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A friend of mine noticed a couple of players on their Kor’kron War Wolves standing in a line and joined in. A short while later, a few more joined. It’s fun to see spontaneous organization. Click after the break for a bonus picture (different view and no caption).

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Hearthstone Impressions

I’ve played a little bit of Hearthstone now and I want to drop a little feedback. Keep in mind, it’s still in beta, but it plays like a pretty complete game. For that, I’d say they’re doing a good job with it so far. It’s fun, but it’s far too simple. I have a decent win/loss ratio (I think) but games are nearly always one sided. Either I wreck them or they wreck me – it’s hard to be much fun on either side of that. This is because of the simplicity. Bad draw early on can create a deficit that can never be recovered from. However, it’s the lack of countering that is my real complaint. I played a game where on turn 3 or 4, the opponent played a card to “steal” one of mine, used that to kill my taunt creature and (clearing my side of the board) and dealt 10 damage. Prior to that turn we were equal with full health but I had 2 strong(ish) cards in play and he had one weak one. At the end of the turn I’m down 1/3 of my health and he had 5 minions to my 0. No way to stop it. No way to counter. What I’d love to see is a Magic the Gathering style counter spell mechanic. The ability to cast certain types of spells during the opponents turn would be such a huge improvement. It would at a little complexity. Do I save this burn spell to see what my opponent does or use it now? I’ve seen many games where either side could have stopped a loss by simply being able to stop one spell or one minion during a key fight. It just needs a little more. (more…)

From the Web: Conan O’Brien Plays World of Warcraft

For any mutual fans of Conan O’Brien and WoW… this is pretty much a must watch. Conan goes to Blizzcon ’13, plays a little bit of WoW and brings his special brand of humor to cast the 3v3 tournament.

 

Yes, I know I’m a little late with finding this video. So sue me. (Actually, don’t sue me).

WoW Celebrities

I’ve decided something… I really don’t like the word “celebrities”. Not conceptually, mind you, but the actual letter structure of the word – it’s just weird. Anyway, I wanted to talk a little about the celebs of the WoW community. Individual servers often have their famous or infamous types. The servers I’ve been on have the people that are known because of their progression, the high-end raiders, but that’s usually the guild tag. Those who are really known are the trolls. We had player who went by Skillasaurus(spelling may be off). He always talked in all caps like he was a barbarian and said ridiculous statements, such as, “SKILLASAURUS NO AFRAD OF STOOPID GM. SKILLASAURUS ONE SHOT GM.” It was actually somewhat entertaining how he never broke character or said anything that was actually inappropriate, but still got trade chat in a fuss everytime with people legitimately trying to argue with him. He even got people to create similar named copycat characters to bathe in the spotlight. There are those, however, that exceed local server fame and are followed by thousands if not millions. Who? How? Why? (more…)

Problem with Warlords Premise

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I’ve been doing some thinking, some pondering, some soul-searching over the plot line of the new expansion… and I really don’t think I like what I know so far. In previous expansions, we fought incredibly powerful and epic enemies. In BC, we fought Illidan who was a massively powerful mage who dedicated his life to power and combat, was granted extra power by demons. He was the first of his kind – a demon hunter and was thousands of years old. We may or may not have been prepared. In WolLK, Arthas was a Paladin, who was effectively merged with a Shaman/Warlock, infused with demon power, given amazing gear and had the power over death. Come on. In Cataclysm, Deathwing was the freakin’ aspect of earth granted power by the titans and corrupted (and possibly empowered further) by old gods. In MoP… we got an orc who only a few years before was basically mopey kid in Outlands who couldn’t have fought off the average basic campfire. While the enemy in Warlords doesn’t seem to be quite as insignificant as Garrosh, I don’t expect the epicness of previous expansions. There will be spoilers below, continue at your own risk. Also, check out the end of the post for the Warlords trailer. (more…)

My Transmog: Hunter Edition

It seems like hunters, and mail users in general, have a great selection of amazing tier sets and re-colors to choose from. Here are a few of mine. While I’m not using it. I collected the season 4 PVP set (pictured above). It’s just dark and awesome and goes well with, well I describe the bow later on. (more…)

Elder Scrolls Online Pre-order

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Okay. I know this is a WoW blog, but I’m really exciting about Elder Scrolls Online and today they opened up the pre-order for that game and showed us what we get for it. The pre-order bonuses are awesome. On top of that, while it may have already been out, this is the first I’ve seen the collector’s edition.

Pre-Order

  • Start playing 5 days early! That’s a huge leg-up on leveling and getting familiar with the game over people who don’t pre-order. Also… I get to play 5 days sooner than was expected so it won’t conflict with the release of the new Captain America movie also on 4-4-14.
  • Play any race on any alliance (faction). (more…)

Warlords of Draenor: Garrisons

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One of the biggest and most anticipated features coming in the next WoW expansion, Warlords of Draenor, is the Garrison. I want to take a moment to discuss what we do know about the Garrisons, what we don’t know, and to make a plea to Blizzard about their design direction for this (at the end of this post).

The Basics

Garrisons are essentially player housing (which I probably said at some point wouldn’t happen), but are filled with awesome that gives them a purpose far beyond a place to park your character in private. Blizzard has this to say about them: (more…)

Achievement Unlocked – Has No Life

all classesThere comes a point where an achievement toast might start to sound a little judgmental, even condescending. Like, “Ding – You’ve clearly not been outside in a while, but grats on all those 90’s”. So, well, yesterday I finally hit 90 on the last class available, my Blood Elf Warlock. Which, is even more excessive because I have 2 level 90 druids. That makes 12 total level 90 characters. My days /played is probably pretty atrocious at this point. But what the hell, at least it’s not the Insane title, right? With some of the achievements in game that require massive amounts of play time (250k honorable kills, for instance), I wonder why there isn’t an achievement for having all classes to max level. There’s one for 5 classes. There’s one for 1 on each faction. It takes far more time to get Loremaster than to level 11 classes, so it isn’t that Blizzard is afraid of requiring that much time invested. So what gives?

Anyway, who know Blizzard’s logic for achievements. But, kidding aside, I’m actually pretty happy to be done with the leveling process. The initial gearing process is actually pretty fun because literally every drop is an upgrade and the timeless isle, while grindy if you stay there too long, has been a veritable smorgasbord of loot. Since I’ve been out there enough on other characters already, each of my recent 90’s (mage, shaman, lock) have been at least 490 item level in under 1 hour /played at level 90. Of course, in the nature of MMO’s my goal itself becomes cyclical very quickly. I wanted to get my characters max as fast as possible as I could stomach so I could start gearing them to be able to kill flex Garrosh. I want to kill flex Garrosh for the heirloom weapons. I want those heirloom weapons to make leveling in Warlords of Draenor easier. So… I’m leveling to gear up to kill a dude to get items to make leveling easier. Such logic. Wow.